Stomper Kreeg

Dire Maul

North: courtyard

Choose a guard clear or a tribute attempt before engaging Mol'dar. For tribute, avoid the named ogres and take the Gordok Courtyard Key from Fengus's Chest while the patrol is away. Clear the caster packs you need to pass rather than trying to move the group through their Polymorph casts.

Stomper Kreeg

<The Drunk>Elite Humanoid

Kreeg's Booze Spit damages frontal attackers' accuracy while Whirlwind and War Stomp punish a party stacked in melee.

Abilities

  • Booze Spit

    Keep everyone except the tank behind Kreeg to avoid Booze Spit's frontal attack-accuracy penalty.

  • Whirlwind

    Melee damage dealers should retreat from Whirlwind instead of adding its damage to the tank's healing requirement.

  • War Stomp

    Keep the healer outside War Stomp's nearby knockback and stun so healing continues when melee players are disabled.

Tank
Point Booze Spit away from the party. If its accuracy penalty disrupts your attacks, use available threat tools while the party holds damage rather than turning Kreeg through the healer.
Healer
Stand outside Kreeg's Whirlwind and War Stomp range. Keep healing space behind him so Booze Spit does not catch you when the tank adjusts position.
Damage
Attack from behind to avoid Booze Spit's accuracy loss and step away during Whirlwind. Leave Kreeg alone on a tribute attempt rather than engaging him for an ordinary clear.