Cho'Rush the Observer

Dire Maul

North: throne

Pull King Gordok and Cho'Rush into cleared space away from the side packs. A normal clear can defeat Cho'Rush first; a tribute attempt assigns someone to occupy him and interrupt his healing while the group defeats Gordok without killing the observer.

Cho'Rush the Observer

Elite Humanoid

Cho'Rush can prolong Gordok's fight with healing, so the party needs a separate handler and a response to the spells he actually casts.

Abilities

  • Heal

    Calls upon Holy magic to heal an ally.

    Interrupt Heal before it restores the king or observer. Keep an interrupter on Cho'Rush even when the group's damage is focused on Gordok.

  • Healing Wave

    Calls upon Nature magic to heal an ally.

    If Cho'Rush casts Healing Wave, give it the same interrupt priority as Heal rather than waiting for a different healer spell.

  • Power Word: Shield

    Remove Power Word: Shield with an offensive magic dispel when available. Use an actual interrupt on healing casts rather than relying on damage to delay a shielded caster.

  • Psychic Scream

    Lets out a psychic scream, causing up to 5 nearby enemies to flee for 4 seconds.

    Keep players who do not need melee range away from Psychic Scream, and keep cleared space behind the player handling Cho'Rush.

  • Frost Nova

    Inflicts Frost damage to nearby enemies, immobilizing them for up to 8 seconds.

    Allow room to remain in healing range if Frost Nova roots the handler; do not separate Cho'Rush so far that a rooted player loses all support.

Tank
Assign a separate player to occupy Cho'Rush before pulling Gordok, with a clear path for healing and interrupts. Keep the observer out of the party's cleave when the plan is to preserve him.
Healer
Watch Cho'Rush's handler as well as Gordok's tank. Stay outside Psychic Scream's nearby area and keep the handler in reach if Frost Nova prevents repositioning.
Damage
Keep Heal and Healing Wave interrupted. A normal clear can defeat Cho'Rush first; on tribute, stop damage before killing him and avoid cleave or damage over time that would finish him while the group attacks Gordok.