Grimlok

Uldaman

Shadowforge and Stonevault camps

Clear Galgann Firehammer's Shadowforge camp before moving into Grimlok's cavern. Handle the Geologists before their fire overlaps Galgann's vulnerability effects. At Grimlok, separate the basilisk and spellcasters from the boss fight rather than allowing reflection, stuns and fire vulnerability to interfere with the lightning casts.

Grimlok

<Stonevault Chieftain>Elite Humanoid

Grimlok combines jumping lightning with Shrink's loss of Strength and Stamina while Bloodlust increases the pressure from whichever ally receives it.

Abilities

  • Chain Bolt

    Interrupt Chain Bolt first and spread away from its target so the bolt cannot jump through a clustered group.

  • Lightning Bolt

    Blasts an enemy with lightning, inflicting Nature damage.

    Use spare interrupts on Lightning Bolt once Chain Bolt is covered; it continues Nature damage against Grimlok's target.

  • Bloodlust

    Increases an ally's attack speed by 30% for 30 seconds.

    Remove Bloodlust from the enemy receiving it when the group has an offensive magic dispel; its faster attacks matter while the tank is affected by Shrink.

  • Shrink

    Remove Shrink with a curse-removal ability, prioritizing the tank. It reduces Strength and Stamina rather than being an ordinary magic debuff.

  • Tremor Totem

    Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 minutes.

    Destroy Tremor Totem before relying on Fear, Charm or Sleep to control Grimlok's companions; the totem removes those effects from its allies.

Tank
Keep Grimlok apart from the players handling the basilisk so Chain Bolt does not jump into them. Call for Shrink removal before its lost Stamina overlaps an enemy's Bloodlust attacks.
Healer
Check for Shrink on the tank and use curse removal if available; a magic dispel will not remove it. Stand apart from other players and recover Chain Bolt damage while the group handles the basilisk's stun.
Damage
Control the basilisk and Geomancer before committing to Grimlok, withholding harmful spells during the basilisk's Reflection. Cover Chain Bolt interrupts, remove enemy Bloodlust if able and destroy Tremor Totem before using the control effects it counters.