Lost Marsh

Follow the lake edge and clear a pull position before engaging the patrolling Saltspine. Fight it apart from the surrounding packs: Tendon Rip limits retreat, while Dust Storm makes attacks miss when the tank needs to regain control.

Saltspine

Saltspine combines Dust Storm's attack misses with a slowing Tendon Rip and a Fatal Bite that restores its health.

Abilities

  • Dust Storm

    Kicks up dust, inflicting 35 Physical damage to enemies within 10 yds and reducing hit chance with attacks by 25%.

    Keep ranged attacks outside the dust when possible. If the tank is missing attacks, delay burst damage until Saltspine is secure again.

  • Fatal Bite

    Keep healing on the bite target. The drained health also heals Saltspine, so avoid extending the fight with additional pulls.

  • Tendon Rip

    Choose cleared ground before pulling; a player slowed by Tendon Rip cannot rely on running away from Saltspine.

Tank
Pull Saltspine alone to cleared lakeside ground before Tendon Rip restricts movement. Watch whether Dust Storm is making your attacks miss before calling for burst damage.
Healer
Keep Saltspine's bite target healthy and in range. Move with a Tendon Rip victim rather than expecting them to run back to you through the slow.
Damage
Ranged players should attack from beyond Dust Storm's reach. Ease off if the tank is struggling to land attacks in the dust, then resume once Saltspine is secure.