WoW Forever Warlock guide, levels 1 to 20: spells, first talents and Legacy

A Warlock is a Human or Gnome on the Alliance side and an Orc, Undead, or Troll on the Horde side; Best race for a Warlock compares their racials. A new Warlock already knows Shadow Bolt and Demon Skin. Warlock class quests teach Summon Imp, Summon Voidwalker, Summon Succubus and Summon Incubus. When first summoned, an Imp knows Firebolt, a Voidwalker knows Torment and a Succubus knows Lash of Pain. Your demons' other abilities and their new ranks come from grimoires that demon trainers sell; your class trainer teaches every other spell in the level list, and each new rank, once you reach its level. Your first talent point comes at level 10, or earlier with the Legacy perk Talented.

Which spells does a Warlock learn at each level up to level 20?

What does each new spell do?

  • Demon Skin: Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 minutes.

  • Summon Imp: Summons an Imp under the command of the Warlock.

  • Firebolt: Deals 3 to 5 Fire damage to a target.

  • Immolate: Burns the enemy for 10 Fire damage and then an additional 15 Fire damage over 15 seconds.

  • Shadow Bolt: Sends a shadowy bolt at the enemy, causing 11 to 15 Shadow damage.

  • Corruption: Corrupts the target, causing 40 Shadow damage over 12 seconds.

  • Curse of Weakness: Physical damage caused by the target is reduced by 4 for 2 minutes. Only one Curse per Warlock can be active on any one target.

  • Blood Pact: Increases party members' Stamina by 4.

  • Life Tap: Converts some of your Health into the same amount of Mana; Spirit increases the amount.

  • Bane of Agony: Afflicts the target with agony, causing 72 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  • Fear: Strikes fear in the enemy, causing it to run in fear for up to 10 seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

  • Drain Soul: Drains the soul of the target, causing 85 Shadow damage over 15 seconds. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

  • Create Healthstone: Creates a Minor Healthstone that can be used to instantly restore 120 health.

    Conjured items disappear if logged out for more than 15 minutes.

  • Summon Voidwalker: Summons a Voidwalker under the command of the Warlock.

  • Torment: Taunts the creature, increasing the chance that it will attack the Voidwalker.

  • Health Funnel: Gives 12 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

  • Phase Shift: Shifts the imp out of phase with the world, making it unattackable unless it attacks.

  • Curse of Recklessness: Curses the target with recklessness, reducing the target's armor by 175 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

  • Drain Life: Transfers 10 health every 1 second from the target to the caster. Lasts 5 seconds.

  • Fire Shield: Surrounds the target in a shield of fire. Every strike against the target causes 5 Fire damage to the attacker. Lasts 3 minutes. Your pet cannot cast Fire Shield on itself.

  • Sacrifice: Sacrifices the Voidwalker, giving its owner a shield that will absorb 318 damage for 30 seconds. While the shield holds, spellcasting will not be interrupted by damage.

  • Unending Breath: Allows the target to breathe underwater for 10 minutes.

  • Create Soulstone: Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana.

    Conjured items disappear if logged out for more than 15 minutes.

  • Consume Shadows: The Voidwalker consumes nearby shadows to bolster its form, recovering 325 health over 10 seconds. Cannot be used while in combat.

  • Searing Pain: Inflict searing pain on the enemy target, causing 23 to 29 Fire damage. Causes a high amount of threat.

  • Curse of the Elements: Curses the target for 5 minutes, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

  • Demon Armor: Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 minutes.

  • Ritual of Summoning: Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

  • Summon Incubus: Summons an Incubus under the command of the Warlock.

  • Summon Succubus: Summons a Succubus under the command of the Warlock.

  • Lash of Pain: An instant attack that lashes the target, causing 16 Shadow damage.

  • Rain of Fire: Calls down a fiery rain to burn enemies in the area of effect for 164 Fire damage over 8 seconds.

Where can your first talent points go?

From your first talent point on, you get one at every level. The first row of each tree is open from the first point; the effects below are for each talent's first rank:

  • Affliction
    • Improved Life Tap (max 2): Increases the amount of Mana awarded by your Life Tap spell by 10%.
    • Suppression (max 5): Improves your chance to hit by 1% and reduces all threat you generate by 4%.
    • Improved Corruption (max 5): Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
  • Demonology
    • Improved Health Funnel (max 2): Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
    • Improved Imp (max 3): Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
    • Demonic Embrace (max 5): Increases your total Stamina by 3%.
    • Unholy Power (max 5): Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
  • Destruction
    • Destructive Reach (max 2): Increases the range of your damaging spells by 10%. The October 15 beta update limits it to your Destruction spells, such as Shadow Bolt, Immolate and Searing Pain.
    • Improved Shadow Bolt (max 5): Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 seconds.
    • Bane (max 5): Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

Which Legacy challenges does a Warlock earn?

  • Novice Warlock (1 Legacy point): Reach Level 25 for the first time on a Warlock

What do you plan next as a Warlock?

Spend points in the Warlock talent planner and check every rank in the Warlock spellbook.

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