Commander Springvale

Chapel
Continue from the dining hall into Springvale's chapel. Pull the surrounding Wailing Guardsmen away from the room before engaging Springvale and his attendants. Keep a Guardsman away from the healer so its silence does not cover Springvale's healing casts.

Commander Springvale
Elite UndeadSpringvale combines Holy Light with stuns while his Wailing Guardsman's silence threatens the group's healing and interrupts.
Abilities

Holy Light
Reserve an interrupt for Holy Light whenever Springvale is vulnerable to it, rather than allowing him to recover the damage already dealt.

Hammer of Justice
Stuns the target for 4 seconds.
Hammer of Justice stuns its victim. Keep that player healthy while they cannot act, and have another player cover a needed Holy Light interrupt.

Divine Shield
Protects the paladin from all damage and spells for 10 seconds, but reduces all damage you deal by 50%. Applies Forbearance for 1 minute. Cannot be cast while Forbearance is active.
Divine Shield protects Springvale from damage and spells. Preserve damaging casts and interrupts for when the shield ends.
Tank- Hold Springvale where the healer can stay away from the Wailing Guardsman's Screams of the Past; keep an interrupt available for Holy Light.
Healer- Keep away from the Guardsman's silence and watch Springvale's Hammer of Justice victim while they cannot act.
Damage- Finish the Haunted Servitor first and help separate the Wailing Guardsman from the healer. Save an interrupt for Holy Light rather than spending it into Divine Shield.