Twilight Lord Kelris

Blackfathom Deeps

Kelris's altar

Clear the ritual chamber before pulling Twilight Lord Kelris, leaving the healer back from his melee group. Loot the Head of Kelris before beginning the brazier event. Light one brazier at a time, defeat its wave and recover before touching the next; finish the waves before taking the door to Aku'mai.

Twilight Lord Kelris

Elite Humanoid

Kelris's nearby Sleep can disable the tank or healer while Mind Blast continues threatening the players still awake.

Abilities

  • Sleep

    Puts nearby enemies to sleep for up to 10 seconds. Any damage caused will awaken them.

    Keep a healer or magic dispeller back from Kelris's melee group. Remove Sleep from the tank or another healer promptly rather than relying on an interrupt to recover them.

  • Mind Blast

    Inflicts Shadow damage to an enemy, but causes a high amount of threat.

    Mind Blast deals Shadow damage to its target. Restore that player's health while arranging a wake-up if Sleep has disabled the tank or healer.

Tank
Arrange who removes your Sleep before pulling Kelris. Recover control as soon as you wake so an unprepared player does not keep taking his melee attacks alongside Mind Blast.
Healer
Stay back from Kelris's melee cluster and prioritize waking the tank or a sleeping healer. Heal Mind Blast damage on whoever Kelris is currently attacking.
Damage
If Sleep disables the tank, pause burst until the tank is awake and controlling Kelris again. Keep a ranged position when possible instead of joining the nearby Sleep targets.

Loot