Spells

Talents: Warlock

  • Decimation

    Your Soul Fire cast time is reduced by 40% and costs no shard.

  • Demonic Aegis

    Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.

  • Demonic Embrace

    Increases your total Stamina by 3%.

  • Demonic Energies

    You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.

  • Demonic Knowledge

    Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.

  • Demonic Pact

    Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

  • Destructive Reach

    Increases the range of your damaging spells by 10%.

  • Fel Concentration

    Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

  • Fel Vitality

    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.

  • Fire and Brimstone

    Increases the critical strike chance of your Conflagrate spell by 8%.

  • Improved Bane of Agony

    Increases the damage done by your Bane of Agony by 5%.

  • Improved Corruption

    Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.

  • Improved Drains

    Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.

  • Improved Felhunter

    Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.

  • Improved Health Funnel

    Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.

  • Improved Imp

    Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.

  • Improved Life Tap

    Increases the amount of Mana awarded by your Life Tap spell by 10%.

  • Improved Sayaad

    Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.

  • Improved Shadow Bolt

    Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 seconds.

  • Improved Voidwalker

    Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.

  • Intensity

    Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

  • Malediction

    Increases all periodic damage done by your Warlock spells by 1%.

  • Malevolence

    Vulnerable to elemental power, increasing the damage taken from spells by up to 50.

  • Master Demonologist

    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.

  • Master Summoner

    Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

  • Molten Skin

    Reduces all damage taken by 2%.

  • Nightfall

    Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

  • Pandemic

    Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.

  • Pyroclasm

    Gives your Soul Fire spell a 13% chance to Stun the target for 3 seconds, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 seconds.

  • Ruin

    Increases the critical strike damage bonus of your Destruction spells by 20%.

  • Shadow and Flame

    Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 seconds. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.

  • Shadow Mastery

    Increases the damage dealt or life drained by your Shadow spells by 1%.

  • Soul Harvesting

    You gain Soul Harvest for 10 seconds if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.

  • Soul Siphon

    Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.

  • Suppression

    Improves your chance to hit by 1% and reduces all threat you generate by 4%.

  • Unholy Power

    Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.

Talents: Druid

  • Berserk

    Combo Point generating abilities gain 100% increased critical strike chance. Mangle hits up to 3 targets and has no cooldown. Immune to Fear effects.

  • Brutal Impact

    Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.

  • Eclipse

    Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 seconds.

  • Feral Instinct

    Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.

  • Feral Swiftness

    Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.

  • Ferocity

    Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

  • Furor

    Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.

  • Genesis

    Increases the periodic damage and healing done by your spells and abilities by 1%.

  • Gift of Nature

    Increases the effect of all your healing spells by 2%.

  • Gift of the Earthmother

    Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

  • Heart of the Wild

    Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.

  • Improved Entangling Roots

    Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.