Spells

Talents: Mage

  • Arcane Concentration

    Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Arcane Focus

    Improves your chance to hit with Arcane spells by 1%.

  • Arcane Geometry

    Increases the range of your Arcane spells by 3 yards.

  • Arcane Impact

    Increases the critical strike chance of your Arcane spells by 2%.

  • Arcane Instability

    Increases the damage done by your spells by 1% and your critical strike chance by 1%.

  • Arcane Meditation

    Allows 17% of your Mana regeneration to continue while casting.

  • Arcane Mind

    Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.

  • Arcane Resilience

    Increases your Armor by an amount equal to 25% of your Intellect.

  • Arcane Shielding

    Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.

  • Arcane Subtlety

    Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.

  • Arctic Reach

    Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

  • Burning Soul

    Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.

  • Critical Mass

    Increases the critical strike chance of your Fire spells by 2%.

  • Elemental Precision

    Improves your chance to hit with Frost and Fire spells by 1%.

  • Fingers of Frost

    Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 seconds.

  • Fire Power

    Increases spell fire damage by up to 10 for 30 minutes.

  • Flame Throwing

    Increases the range of your Fire spells by 3 yards.

  • Frost Channeling

    Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.

  • Frost Warding

    Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

  • Frostbite

    Gives your Chill effects a 5% chance to Freeze the target for 5 seconds.

  • Hot Streak

    Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 seconds. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

  • Ice Shards

    Increases the critical strike damage bonus of your Frost spells by 20%.

  • Ignite

    Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 seconds.

  • Impact

    Gives your Fire spells a 3% chance to stun the target for 2 seconds.

  • Improved Blizzard

    Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 seconds.

  • Improved Channeling

    Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.

  • Improved Cone of Cold

    Increases the damage dealt by your Cone of Cold spell by 12%.

  • Improved Counterspell

    Your Counterspell also Silences the target for 2 sec.

  • Improved Fire Ward

    Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

  • Improved Fireball

    Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.

  • Improved Flamestrike

    Increases the critical strike chance of your Flamestrike spell by 5%.

  • Improved Frost Nova

    Reduces the cooldown of your Frost Nova spell by 2 sec.

  • Improved Frostbolt

    Reduces the casting time of your Frostbolt spell by 0.1 sec.

  • Improved Scorch

    Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 seconds, stacking up to 5 times.

  • Incineration

    Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.

  • Magic Absorption

    Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

  • Master of Elements

    Your Fire and Frost critical strikes will refund 10% of their base mana cost.

  • Missile Barrage

    Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • Permafrost

    Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.

  • Piercing Ice

    Increases the damage done by your Frost spells by 2%.

  • Shatter

    Increases the critical strike chance of all your spells against Frozen targets by 17%.

  • Wake of Fire

    Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 seconds by 25%.

  • Wand Specialization

    Increases your damage with Wands by 13%.

  • Winter's Chill

    Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 seconds. Stacks up to 1 times.

Talents: Warlock

  • Aftermath

    Movement slowed by 50%.

  • Agonizing Flames

    Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.

  • Bane

    Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

  • Cataclysm

    Reduces the Mana cost of your Destruction spells by 3%.