Buffs and debuffs from items

  • Scorpid Poison

    Surprise!

  • Searing Wound

    Sear certain enchanted targets with blazing light causing it to take additional damage from holy attacks and spells

  • Serenity

    Increases Spirit by 72 for 15 seconds.

  • Serpent's Ascension

    Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 150 for 12 seconds.

  • Shadow Power

    Increases spell shadow damage by up to 40 for 30 minutes.

  • Shadow Protection

    Absorbs 675 to 1125 shadow damage. Lasts 2 minutes.

  • Shadow Reflector

    Reflects Shadow spells back at their caster for 5 seconds.

  • Shadow Spark

    Reduces the casting time of your next Immolate spell by 50%.

  • Shadow Trance

    Your next Shadow Bolt becomes an instant cast spell.

  • Sheen of Zanza

    Increases the chance that the player will reflect hostile spells cast on them by 3% for 2 hours. Will automatically reflect the first offensive spell cast against the user. Only one type of Zanza potion may be active at any given time.

  • Shield Block

    Block chance increased by 30% for next attack.

  • Sigil of Flowing Waters

    Gain an enchanted sigil of Flowing Waters, empowering your raid to deal up to 30 increased damage and healing with spells, and increasing attack power by 30 for 1 hour.

  • Sigil of Innovation

    Gain an enchanted sigil of innovation, empowering you to deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 minutes. This can only be applied outside of combat.

  • Silence

    Silences an enemy preventing it from casting spells for 3 seconds.

  • Skeletal Horse

    Summons and dismisses a rideable skeletal horse.

  • Skeletal Steed

    Summons and dismisses a skeletal steed. This is a very fast mount.

  • Skeleton Costume

    Skeleton Costume.

  • Skum's Bucket

    Restores 34.8 mana per second.

  • Slayer's Crest

    Increases Attack Power by 260 for 20 seconds.

  • Sleep

    Puts the enemy target to sleep for up to 20 seconds. Any damage caused will awaken the target. Only one target can be asleep at a time.

  • Slimy Pinecone

    Throw the pinecones at the workstation alters to let nature retake what has been lost.

  • Slow Fall

    Reduces your fall speed for 10 seconds.

  • Small Bronze Bomb

    Inflicts 73 to 97 Fire damage and stuns targets in a 3 yard radius for 2 seconds. Any damage will break the effect.

  • Sneezing Fit

    Makes you sneeze!

  • Soft Landin'

    While equipped, the wearer suffers less damage from falls.

  • Soul Fire!

    Your next Soulfire is instant cast.

  • Soul of the Demon

    Attune with the darkness within, allowing you better control over your inner demon.

  • Soulstone Resurrection

    Stores the friendly target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana.

  • South Seas Pirate Disguise

    Disguise yourself as a South Seas Pirate.

  • Speak with the Dead?

    Allows the imbiber to speak with the corpse of an individual with unfinished business in the mortal world. Also may cure indigestion.

  • Spectral Bear

    Summons and dismisses a rideable spectral bear.

  • Speed

    Increases run speed by 50% for 15 seconds.

  • Spell Blasting

    Spell effects increased by 132.

  • Spell Vulnerability

    Spell damage taken by target increased by 15% for 5 seconds.

  • Spellblasting Potion

    Increases your Spell Damage by 14 for 30 seconds.

  • Spicy!

    Melee attacks deal an additional 7 Fire damage for 30 seconds.

  • Spider's Kiss

    Root and armor reduction.

  • Spirit

    Increases the target's Spirit by 3 for 30 minutes.

  • Spirit of Boar

    Increases Stamina by 25 when consumed. Effect lasts for 60 minutes.

  • Spirit of Zanza

    Increases the player's Spirit by 50 and Stamina by 50 for 2 hours. You can only have the effect of one Zanza potion at a time.

  • Spiritual Domination

    Increases Spirit by 25 when consumed. Effect lasts for 60 minutes.

  • Spotted Frostsaber

    Summons and dismisses a rideable Spotted Frostsaber

  • Spotted Panther

    Summons and dismisses a rideable Sabre Cat.

  • Spreading Pain

    Your Searing Pain hits 1 additional targets within melee range.

  • Stabilized

    Increases your Block chance by 8% for 15 seconds. This effect is doubled in Strongholds and Cities.

  • Stalked

    Chance to dodge reduced by 1%.

  • Stalwart Block

    Increases the block value of your shield by 50.

  • Stamina

    Increases the target's Stamina by 4 for 30 minutes.