Spells
Talents: Warrior
Anger ManagementGenerates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
AnticipationIncreases your Defense Skill by 4.
BastionIncreases all damage you deal by 2% while a shield is equipped.
Blood CrazeRegenerates 1% of your total Health over 6 seconds after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
BloodthrillYour melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 seconds.
Booming VoiceIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
Boundless RageIncreases your maximum Rage by 10.
CrueltyImproves your chance to get a critical strike with melee attacks by 1%.
Deep WoundsYour critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 seconds.
DefianceIncreases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
EnrageGives you a 30% chance to deal 2% increased Physical damage for 12 seconds after being the victim of any damaging attack.
FlurryIncreases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Focused RageReduces the Rage cost of your offensive abilities by 1.
ImpaleIncreases the critical strike damage bonus of your abilities by 10%.
Improved Berserker RageYour Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Improved BloodrageIncreases all the Rage generated by your Bloodrage ability by 25%.
Improved ChargeIncreases the Rage generated by your Charge ability by 3.
Improved CleaveReduces the Rage cost of your Cleave ability by 1.
Improved DisarmReduces the cooldown of your Disarm ability by 7 secs.
Improved ExecuteReduces the Rage cost of your Execute ability by 3.
Improved HamstringImmobilized.
Improved Heroic StrikeReduces the cost of your Heroic Strike ability by 1 Rage.
Improved InterceptReduces the cooldown of your Intercept ability by 5 sec.
Improved OverpowerIncreases the critical strike chance of your Overpower ability by 25%.
Improved RendIncreases the Bleed damage done by your Rend ability by 12%.
Improved RevengeIncreases damage dealt by your Revenge ability by 20%.
Improved Shield BashGives your Shield Bash ability a 50% chance to Silence the target for 3 seconds.
Improved Shield WallReduces the cooldown of your Shield Wall ability by 5.5 min.
Improved SlamReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Improved Sunder ArmorReduces the Rage cost of your Sunder Armor ability by 1.
Improved Tactical MasteryTactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Improved Thunder ClapReduces the Rage cost of your Thunder Clap ability by 2.
Iron WillReduces the duration of Stun and Fear effects inflicted on you by 3%.
Master of DefenseGrants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Raging BlowsCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Shield SpecializationIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
ToughnessIncreases your Armor value from items by 2%.
Two-Handed Weapon SpecializationIncreases the damage you deal with two-handed melee weapons by 1%.
Unbridled WrathGives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
VanguardYour Charge ability is now usable while in Defensive Stance.
WeaponmasterGives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 1%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 3% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Talents: Paladin
BenedictionReduces the Mana cost of all instant cast spells and abilities by 2%.
Champion of the LightIncreases your spell damage and healing by up to 33% of your Intellect.
Consecrated GroundGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
ConvictionImproves your chance to get a critical strike with melee attacks by 1%.
CrusadeIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
Divine IntellectIncreases your total Intellect by 2%.
Divine PrecisionImproves your chance to hit with Holy spells by 6%.