Stampede
Leaps to a target, causing enemies within a variable radius to bleed for variable Physical damage periodically. and increasing damage taken from Rend and Tear by a variable amount for a variable duration. · Cruelfang then leaps back, inflicting the same bleed when landing.
Aura
variable Physical damage taken periodically. · Damage taken from Rend and Tear increased by a variable amount.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 40 yd |
| School | Physical |
Adventurers’ notes