Sepsis

Spell#385408

Infect the target's blood, dealing variable Nature damage over a variable duration and gaining variable use of any Stealth ability. If the target survives its full duration, they suffer an additional variable damage and you gain variable additional use of any Stealth ability for a variable duration. · · Cooldown reduced by a variable amount sec if Sepsis does not last its full duration. · · Awards

Conditional effect

variable

Alternate effect

variable

combo points.

Aura

Suffering variable Nature damage periodically, and variable when the poison ends.

Mechanics

Cast timeInstant
Range5 yd
Duration10 sec
SchoolNature

Adventurers’ notes

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Sepsis — Spells