Evolve
The caster attempts to evolve, healing a variable amount of it's max health periodically for a variable duration. · · Upon completion, the caster gains a shield that absorbs the next variable damage and grants immunity to crowd control effects.
Aura
Healing a variable amount of max health periodically.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | 6 sec |
| School | Nature |
Adventurers’ notes