Spells
Buffs and debuffs: Items
Regal GalestriderSummons and dismisses a rideable Regal Galestrider.
RejuvenationHeals the target for 180 damage over 12 seconds.
RendWounds the target causing them to bleed for 100 damage over 30 seconds.
ResilientReduces all Physical damage taken from the next melee attack to hit you by 50%.
ResistanceIncreases your resistance to all schools of magic by 25 for 3 minutes.
RestorationRemoves 1 magic, curse, poison or disease effect on you every 5 seconds for 30 seconds.
Restorative BreadRestores 100% health and 100% Mana over 20 seconds. Must remain seated while drinking.
Restore LifeRestores 48 health every 3 sec for 30 seconds.
Return to SenderReturn next hostile spell to sender.
Revealed FlawIncreases the critical strike chance of your next Sinister Strike, Backstab, or Hemorrhage by 100%.
Revealed WeaknessIncreases chance to be hit by all attacks by 1%.
Riding KodoSummons and dismisses a rideable kodo.
Riding TurtleSummons and dismisses a rideable turtle. It may be slow, but it gets you off your feet!
Righteous ShieldIncreases Block Value by 100%.
Rivendare's DeathchargerSummons and dismisses Baron Rivendare's steed. This is a very fast mount.
Riverglades Marsh GasReduces movement speed by 50% and increases Fire damage taken by all targets in a 5 yard radius by 15 for 15 seconds.
Roar of the CrowdAttack speed increased by 5%.
Rod of NecromancySubdues the will of an undead target within Naxxramas, causing them to become charmed for 5 minutes.
Rough Copper BombInflicts 22 to 28 Fire damage and stuns targets in a 3 yard radius for 1 second. Any damage will break the effect.
Rumsey RumIncreases Stamina by 10 for 15 minutes and gets you drunk to boot!
Rumsey Rum Black LabelIncreases Stamina by 15 for 15 minutes and gets you drunk to boot!
Rumsey Rum DarkIncreases Stamina by 10 for 15 minutes and gets you drunk to boot!
Rumsey Rum LightIncreases Stamina by 5 for 15 minutes and gets you drunk to boot!
Running SpeedIncreases run speed by 40% for 15 seconds.
SAF-T BombInflicts 149 to 201 Fire damage and stuns targets in a 5 yard radius for 3 seconds. Any damage will break the effect.
SAF-T Bronze BombInflicts 73 to 97 Fire damage and stuns targets in a 3 yard radius for 2 seconds. Any damage will break the effect.
SAF-T Copper BombInflicts 22 to 28 Fire damage and stuns targets in a 3 yard radius for 1 second. Any damage will break the effect.
Sapta SightAllows the shaman to see elemental spirits.
Savage DefenseAbsorbs Physical damage equal to 25% of your attack power for 1 hit.
Savage FlurryMelee attack speed increased by 4%.
Savory Deviate DelightEat me.
Savory Whimsyfin DelightEat me.
Scarlet GuardianAbsorbs 480 damage.
Scarlet IllusionUse to disguise yourself as a member of the Scarlet Crusade.
Scarlet Initiate's UniformDisguise yourself as a member of the Scarlet Crusade. Suspicious activity will break the disguise.
Scorpid PoisonSurprise!
Searing WoundSear certain enchanted targets with blazing light causing it to take additional damage from holy attacks and spells
SerenityIncreases Spirit by 72 for 15 seconds.
Serpent's AscensionInfuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 150 for 12 seconds.
Shadow PowerIncreases spell shadow damage by up to 40 for 30 minutes.
Shadow ProtectionAbsorbs 675 to 1125 shadow damage. Lasts 2 minutes.
Shadow ReflectorReflects Shadow spells back at their caster for 5 seconds.
Shadow SparkReduces the casting time of your next Immolate spell by 50%.
Shadow TranceYour next Shadow Bolt becomes an instant cast spell.
Sheen of ZanzaIncreases the chance that the player will reflect hostile spells cast on them by 3% for 2 hours. Will automatically reflect the first offensive spell cast against the user. Only one type of Zanza potion may be active at any given time.
Shield BlockBlock chance increased by 30% for next attack.
Sigil of Flowing WatersGain an enchanted sigil of Flowing Waters, empowering your raid to deal up to 30 increased damage and healing with spells, and increasing attack power by 30 for 1 hour.
Sigil of InnovationGain an enchanted sigil of innovation, empowering you to deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 minutes. This can only be applied outside of combat.