Warmth
Healing taken is increased by a variable amount. a variable amount of overhealing taken is collected as Warmth. Every a variable duration, Warmth is consumed to heal an injured ally within a variable radius for the amount consumed.
Aura
variable Healing collected.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 100 yd |
| Duration | 5 sec |
| School | Holy |
Adventurers’ notes