Severed
Dives at his current target, striking for variable Physical damage and creates several arcs of Shadow magic that travel outward. Each arc shears a soul fragment of any targets struck from their body, ejecting that piece into the playspace. This Sheared Soul absorbs all healing received until another player collects the piece. · · Collecting the Sheared Soul inflicts variable Shadow damage to targets within a variable radius, afflicting them with Severed, increasing Severed damage taken by a variable amount. · · Once the target regains their soul fragment, they are additional afflicted with Severed Soul, absorbing variable Healing received.
Aura
Increases damage taken from Sheared Soul by a variable amount.
Mechanics
| Cast time | Instant |
|---|---|
| Range | Unlimited |
| Duration | 30 sec |
| School | Shadow |
Adventurers’ notes