Reverse Harm
Recently lost health is recovered by striking enemies.
Aura
Striking an enemy in melee range heals you for a variable amount of all damage taken in the last variable sec.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Physical |
| Proc chance when triggered | Guaranteed |
Adventurers’ notes