Possession
Upon reaching their fixate target, the spirit possesses the player, forcing them to attack their allies until sufficient damage is taken.
Aura
variable
Mechanics
| Cast time | Instant |
|---|---|
| Range | 100 yd |
| School | Physical |
Adventurers’ notes
Upon reaching their fixate target, the spirit possesses the player, forcing them to attack their allies until sufficient damage is taken.
variable
| Cast time | Instant |
|---|---|
| Range | 100 yd |
| School | Physical |
Adventurers’ notes