Launch
The caster knocks the target into the air, and they fall to the ground at terminal velocity. If no allies are there to break the victim's fall they perish from the impact. Those who break the victim's fall take variable Physical damage, divided evenly amongst all targets. · · The victim is afflicted with Fel Touch. · The victim is afflicted with Fel energies, increasing the magical damage they take by a variable amount.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 10 yd |
| School | Shadow |
Adventurers’ notes