Jumpstart
Once all Darkfuse Mechadrones are defeated, Big M.O.M.M.A. attempts to jumpstart their depleted battery. This process causes it to take a variable amount increased damage and release jolts of energy periodically for a variable duration. Each jolt of energy inflicts variable Nature damage to all players. · · Once their reserves are fully recharged, Big M.O.M.M.A. leaves behind Excessive Electrification.
Aura
Damage taken increased by a variable amount.
Mechanics
| Cast time | 1.5 sec |
|---|---|
| Range | 0 yd |
| Duration | 12 sec |
| School | Physical |
Adventurers’ notes