Flee
Escapes to the Master, removing all stuns and roots from himself. · · Auto-Cast: · Cast when the Imp is stunned or rooted. · · (Right-Click to toggle)
Mechanics
| Cast time | Instant |
|---|---|
| Range | 40 yd |
| Duration | 0.2 sec |
| School | Fire |
Adventurers’ notes
Escapes to the Master, removing all stuns and roots from himself. · · Auto-Cast: · Cast when the Imp is stunned or rooted. · · (Right-Click to toggle)
| Cast time | Instant |
|---|---|
| Range | 40 yd |
| Duration | 0.2 sec |
| School | Fire |
Adventurers’ notes