Envenom
Finishing move that drives your poisoned blades in deep, dealing instant Nature damage and increasing your poison application chance by a variable amount. Damage and duration increased per combo point. · · 1 point : variable damage, variable sec · 2 points: variable damage, variable sec · 3 points: variable damage, variable sec · 4 points: variable damage, variable sec · 5 points: variable damage, variable sec
Conditional effect
6 points: variable damage, variable sec
Conditional effect
7 points: variable damage, variable sec
Conditional effect
Up to 2 Envenom applications can overlap.
Aura
Poison application chance increased by a variable amount.
Conditional effect
Envenom damage increased by a variable amount.
Conditional effect
All damage increased by a variable amount.
Conditional effect
Poison damage increased by a variable amount
Mechanics
| Cast time | Instant |
|---|---|
| Range | 5 yd |
| Duration | Instant |
| School | Nature |
Adventurers’ notes