Darkest Night

Spell#457280

When you consume the final Deathstalker's Mark from a target or your target dies, gain variable Energy and Darkest Night, causing your next $?c1[Envenom][Eviscerate] cast with 5 or more combo points to critically strike, deal a variable amount additional damage, and apply variable stacks of Deathstalker's Mark to the target if no other Deathstalker's Mark is active. · · $?c1[Envenom][Eviscerate] cast with Darkest Night does not consume a stack of active Deathstalker's Marks.

Aura

Your next

Conditional effect

Envenom

Alternate effect

Eviscerate

cast with 5 or more combo points is guaranteed to critically strike, deals a variable amount additional damage, and applies variable stacks of Deathstalker's Mark to the target if no other Deathstalker's Mark is active.

Conditional effect

Envenom

Alternate effect

Eviscerate

cast with Darkest Night does not consume a stack of active Deathstalker's Marks.

Mechanics

Cast timeInstant
Range0 yd
Duration30 sec
SchoolPhysical

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Darkest Night — Spells