Befouled
Healing received by Befouled targets is absorbed. When enough healing has been absorbed, a Foul Explosion is released. · Latent Shadow energies are released, exploding for variable Shadow damage to all other players within a variable radius.
Aura
Absorbs variable healing. · When sufficient healing has been received a Foul Explosion will occur.
Mechanics
| Cast time | Instant |
|---|---|
| Range | Unlimited |
| Duration | 10 min |
| School | Shadow |
Adventurers’ notes