Whirlwind
Whirlwind no longer costs Rage. Instead it generates variable Rage, plus an additional variable per target hit. Maximum $<maxRage> Rage.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes
Whirlwind no longer costs Rage. Instead it generates variable Rage, plus an additional variable per target hit. Maximum $<maxRage> Rage.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes