Warding Threads

Spell#442489

Taking magic damage has a chance for the webbing to react and adapt, spinning Warding Threads around you for a variable duration. While active, Warding Threads absorb all damage you would take from that source's spell school, up to variable. (variable min Cooldown)

Aura

Shielded against

Conditional effect

Fire,

Conditional effect

Frost,

Conditional effect

Arcane,

Conditional effect

Nature,

Conditional effect

Holy,

Conditional effect

Shadow,

up to variable.

Mechanics

Cast timeInstant
Range0 yd
Duration30 sec
SchoolHoly · Fire · Nature · Frost · Shadow · Arcane

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Warding Threads — Spells