Volatile Wound
Strikes an enemy with Arcane energy, inflicting variable Arcane damage and increasing all damage taken by a variable amount for a variable duration. This effect stacks. · · When Volatile Wound expires, a Nether Zone is created.
Aura
Damage taken increased by a variable amount. · · Creates a Nether Zone when removed.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 10 yd |
| Duration | 8 sec |
| School | Arcane |
Adventurers’ notes