Vivacity: Dummy Spell

Spell#444627

Your spells and abilities have the chance to grant your sigil a Thrum of Vivacity, aiding you however it sees fit. · · · · If Damage proc · · · · If in combat with multiple targets, explode for X Fire damage after 10s. · · If above 90% Health, gain X Highest secondary for 15s · · If below 30% Health, heals for X. · · If target is below 20% and can execute, execute. · · Nothing is true, gain Y lowest secondary · · · · If Healing proc · · · · If target below 50% Health, heal them for X. · · If target above 90% Health, you gain X Highest secondary for 15s. · · If your mana is below 50%, gain X mana. · · Nothing is true, gain Y lowest secondary.

Mechanics

Cast time3.5 sec
Range0 yd
SchoolPhysical

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Vivacity: Dummy Spell — Spells