Trap: Void Sphere
Cast Time: 2.5 seconds. · Trap Cooldown: 8 seconds. · Can be cast while moving. · · Creates a Void Sphere that persists for a variable duration. The sphere behaves differently for Hiders and Seekers. · · Hiders who make contact with the sphere are propelled forwards up to a variable radius yards. · · Seekers who make contact with the sphere are repelled backwards up to a variable radius yards. · · Don't worry--the cold emptiness of the void lasts for but a moment. Soon, your guts will be be wrenched in one direction or another, and it will all be over before you know it.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | 30 sec |
| School | Physical |
Adventurers’ notes