Tip the Scales
Killing a target will sometimes shatter their soul, leaving a Soul Fragment behind for a variable duration. · · The Soul Fragment will be consumed when you approach it, healing you for variable health. · · Consuming a Lesser Soul Fragment heals you for a variable amount of all damage taken in the last variable sec, minimum a variable amount of maximum health. · · Consuming a Demon's soul will grant you a variable amount increased damage for a variable duration.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Physical |
| Proc chance when triggered | 100% |
Adventurers’ notes