The Expendables
When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to a variable number times.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Shadow |
Adventurers’ notes
When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to a variable number times.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Shadow |
Adventurers’ notes