Standstill
Create a time vortex around a friendly target, absorbing variable damage and variable healing for a variable duration. When this expires, the absorbed damage and healing is delivered over a variable duration, and the damage is reduced by a variable amount.
Aura
variable incoming damage and variable healing is suspended in time, and will be delivered over a variable duration after this expires.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 40 yd |
| Duration | 6 sec |
| School | Arcane |
Adventurers’ notes