Stand Alone
Forces all targets to stay away from other players. If this decree is broken, Stand Alone inflicts variable Frost damage to the target and all nearby players.
Aura
Forced to stand alone. · Being close to others inflicts variable Frost damage to you and all nearby players.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | 30 sec |
| School | Physical |
Adventurers’ notes