Spiritbloom
Divert spiritual energy, healing an ally for variable. Jumps to injured allies within $<range> yards when empowered. · · I: Heals one ally. · · II: Heals a second ally. · · III: Heals a third ally. · · IV: Heals a fourth ally.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 30 yd |
| Duration | 3.25 sec |
| School | Nature |
Adventurers’ notes