Smash
The caster smashes their weapon onto the ground in front of them. Enemies in the area suffer a variable amount weapon damage as Physical damage. · The force of the swing causes the weapon to imbed itself into the ground. The caster must spend a variable duration freeing their weapon before they can resume combat.
Mechanics
| Cast time | 3 sec |
|---|---|
| Range | 8 yd |
| Duration | 3 sec |
| School | Physical |
Adventurers’ notes