Shrapnel
Mortared targets additionally bleed for variable Physical damage periodically.
Aura
Bleeding for variable Physical damage periodically.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 100 yd |
| Duration | 21 sec |
| School | Physical |
Adventurers’ notes
Mortared targets additionally bleed for variable Physical damage periodically.
Bleeding for variable Physical damage periodically.
| Cast time | Instant |
|---|---|
| Range | 100 yd |
| Duration | 21 sec |
| School | Physical |
Adventurers’ notes