Septic Shock
Sepsis's damage over time is increased by a variable amount, reduced by a variable amount each time it deals damage.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes
Sepsis's damage over time is increased by a variable amount, reduced by a variable amount each time it deals damage.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes