Sepsis

Spell#328305

Infect the target's blood, dealing variable Nature damage over a variable duration. If the target survives its full duration, they suffer an additional variable damage and you gain variable use of any Stealth ability for a variable duration. · · Cooldown reduced by a variable amount sec if Sepsis does not last its full duration. · · Awards variable combo points.

Aura

Suffering variable Nature damage periodically, and variable when the poison ends.

Mechanics

Cast timeInstant
Range5 yd
Duration10 sec
SchoolNature

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Sepsis — Spells