Sense Weakness
Sense an enemy's weakness, increasing the chance of critically striking the target by a variable amount for a variable duration.
Aura
Marked by a demon hunter. Chance to receive critical hits increased by a variable amount.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 15 yd |
| Duration | 10 sec |
| School | Physical |
Adventurers’ notes