Self Repair

Spell#64383

Heals the caster for a variable amount of their total health. This is an automatic process that is triggered when the caster reaches low health. If all three parts are destroyed before any can repair themselves, the repair process will be interrupted and the caster will be permanently destroyed.

Mechanics

Cast time15 sec
Range0 yd
SchoolPhysical

Adventurers’ notes

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Self Repair — Spells