Run Through
Charges to a targeted location, inflicting Physical damage and knocking back any targets along the way.
Mechanics
| Cast time | 1.5 sec |
|---|---|
| Range | 100 yd |
| Duration | 3 sec |
| School | Physical |
Adventurers’ notes
Charges to a targeted location, inflicting Physical damage and knocking back any targets along the way.
| Cast time | 1.5 sec |
|---|---|
| Range | 100 yd |
| Duration | 3 sec |
| School | Physical |
Adventurers’ notes