Rip

Spell#468885

Finishing move that causes Bleed damage over time. Lasts longer per combo point. · · 1 point : variable over variable sec · 2 points: variable over variable sec · 3 points: variable over variable sec · 4 points: variable over variable sec · 5 points: variable over variable sec

Aura

Bleeding for variable damage periodically.

Mechanics

Cast timeInstant
Range5 yd
Duration4 sec
SchoolPhysical

Adventurers’ notes

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Rip — Spells