Rip

Spell#292626

Finishing move that causes Bleed damage over a variable duration. Damage increases per combo point: · · 1 point : variable damage · 2 points: variable damage · 3 points: variable damage · 4 points: variable damage · 5 points: variable damage

Aura

Bleeding for variable damage periodically.

Mechanics

Cast timeInstant
Range5 yd
Duration24 sec
SchoolPhysical

Adventurers’ notes

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Rip — Spells