Ride the Wind

Spell#201394

Flying Serpent Kick clears all snares from you when used and forms a path of wind in its wake, causing all allies who stand in it to have a variable amount increased movement speed and to be immune to movement slowing effects.

Mechanics

Cast timeInstant
Range100 yd
Duration10 sec
SchoolPhysical

Adventurers’ notes

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Ride the Wind — Spells