Revival
Heals all party and raid members within a variable radius for a variable number and clears them of all harmful Magical, Poison, and Disease effects.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Nature |
Adventurers’ notes
Heals all party and raid members within a variable radius for a variable number and clears them of all harmful Magical, Poison, and Disease effects.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Nature |
Adventurers’ notes