Reloading
Load another harpoon and rope tether to replace the one that just snapped.
Mechanics
| Cast time | 10 sec |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes
Load another harpoon and rope tether to replace the one that just snapped.
| Cast time | 10 sec |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes