Quickstep
Roll gains an additional charge.
Aura
Roll gains an additional charge.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Physical |
Adventurers’ notes
Roll gains an additional charge.
Roll gains an additional charge.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Physical |
Adventurers’ notes