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Moving near stolen tech with Electrical Charge removes it and powers the device for a variable duration.
Aura
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Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | 20 sec |
| School | Nature |
Adventurers’ notes
Moving near stolen tech with Electrical Charge removes it and powers the device for a variable duration.
Powered Up!
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | 20 sec |
| School | Nature |
Adventurers’ notes