Piety
a variable amount of overhealing done is redistributed to up to variable nearby injured allies.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Holy |
Adventurers’ notes
a variable amount of overhealing done is redistributed to up to variable nearby injured allies.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Holy |
Adventurers’ notes